EA Sports introduces Active 2.0 at GDC, complete with sensors galore

March 10th, 2010
By and large, EA Sports' Season Opener event here at GDC was underwhelming, but one glimmer of newness did manage to shine through. Nearly a year after Active hit stores (video after the break) and encouraged Wii gamers to drop those unwanted pounds before hitting the soft sand in the summer, the company has announced that Active 2.0 (a working title) is currently in development for Wii, PS3, iPod touch and iPhone. We're told that a "new suite of fitness products" will be launching in the fall, with the Active 2.0 program delivering "true fitness results by featuring an innovative wireless control system powered by new leg and arm straps with motion sensors, a heart rate monitor to capture intensity and a new online hub to track and share workout data." Outside of that, details are nonexistent (like how exactly the iPod / iPhone components will factor into this equation), though we get the feeling that Xbox 360 owners may be left out of the party. Here's hoping we're wrong.

Continue reading EA Sports introduces Active 2.0 at GDC, complete with sensors galore

EA Sports introduces Active 2.0 at GDC, complete with sensors galore originally appeared on Engadget on Wed, 10 Mar 2010 01:04:00 EST. Please see our terms for use of feeds.

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Author: Darren Murph Categories: Technology Tags: ,

Leaked Dell Streak flyer shows multitude of color options, confirmed specifications

March 10th, 2010
There's no denying that the Mini 5 is real, but up until now, we've had to provide all of our own promotional material. At long last, it seems as if the suits in Round Rock are finally getting around to crafting the first advertisements for the upcoming slate, and while we knew about the 5-inch WVGA (800 x 480) touchscreen, 5 megapixel camera with autofocus and flash, capacitive touch front buttons, front-facing VGA camera (for video chatting) and the 30-pin docking connector, we weren't aware of Dell's plans to reveal a slew of vivacious color options. If this here flyer proves legitimate, we could eventually see the Mini 5 available in an array of premium finishes and hues (thanks, Design Studio!), and we're hoping for a few different spec builds as well. So, are you opting for the pink, or are you crossing your fingers in hopes that Dell allows you to print that embarrassing shot of you and Mr. T on the rear of one?

Update: Oh, snap! We just landed a few more official slides from an internal Dell document, and it's safe to say that the company is going to call this beauty the Streak. Or, at least that's the internal codename. Better still, it looks as if it'll launch with an Amazon content partnership, which will bring a Kindle e-book reader app, Amazon MP3, Amazon video streams and pretty much any other material that Amazon sells in digital form right to the slate. C'mon now -- how's about a ship date and a price?

Leaked Dell Streak flyer shows multitude of color options, confirmed specifications originally appeared on Engadget on Tue, 09 Mar 2010 23:53:00 EST. Please see our terms for use of feeds.

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Author: Darren Murph Categories: Technology Tags: ,

Pentax gets official with 40 megapixel 645D medium format camera

March 10th, 2010
We had a hunch that Pentax was readying a 645 Digital, and sure enough, the company has come clean with that very camera today. The May-bound 40 megapixel 645D is a medium format beast, but unlike similar options from Hasselblad, this one won't actually destroy your hopes of sending four generations of offspring to college. Boasting a 44mm x 33mm sensor, a 3-inch rear LCD and a virtually indestructible chassis, this monster promises high res images that only pros can appreciate, and there's a pair of SD / SDHC card slots for those who love to surround themselves with options. You'll also get a newly designed 11-point AF sensor, a fresh dust removal system, 77-segment multi-pattern metering system and a battery good for around 800 images when fully charged. 'Course, with a retail price of ¥850,000 ($9,442), you'll also expect amenities like an HDR mode, dynamic range expansion and an HDMI output, all of which just so happen to be included. Oh, and if you're in the market for some new glass, there's also a 55mm F2.8 lens that'll ship alongside of this here body for the princely sum of ¥100,000 ($1,110).

Pentax gets official with 40 megapixel 645D medium format camera originally appeared on Engadget on Tue, 09 Mar 2010 23:38:00 EST. Please see our terms for use of feeds.

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Author: Darren Murph Categories: Technology Tags: ,

MSI starts shipping two 12.1-inch, AMD-powered Wind12 U230 netbooks

March 9th, 2010
It sure took 'em long enough -- just over four months if you're keeping score -- but MSI has finally shipped its next-generation netbook. The AMD-powered Wind12 U230 has left the docks today in two distinct flavors (the U230-033 and U230-040), with both touting Windows 7 Home Premium, a 12.1-inch WXGA (1,366 x 768) display, ATI's Radeon HD3200 graphics, 2GB of RAM, 802.11b/g/n WiFi, a 6-cell battery and a 1.3 megapixel camera. The duo also features three USB sockets, VGA / HDMI outputs, an Ethernet port, audio in / out, a 4-in-1 card reader and a chassis that weighs in at 3.3 pounds. As for the differences? The former ships with an AMD Athlon Neo MV-40 under the hood and a 250GB HDD, while the latter sports an Athlon X2 L335 CPU and a 320GB platter. Both are available for the taking right now at NewEgg, though it's on you to decide if the the second model is really worth the extra $50 over the $429.99 base price.

Continue reading MSI starts shipping two 12.1-inch, AMD-powered Wind12 U230 netbooks

MSI starts shipping two 12.1-inch, AMD-powered Wind12 U230 netbooks originally appeared on Engadget on Tue, 09 Mar 2010 22:37:00 EST. Please see our terms for use of feeds.

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Author: Darren Murph Categories: Technology Tags: ,

Razer and Sixense distribute SDK and FPS shooter utility through Steam

March 9th, 2010
Surely you remember those Sixense motion controls that we caught lounging around at Razer's CES booth, right? Yeah. Today at the Game Developers Conference, both outfits have teamed up in order to distribute the Ultra-Precise Motion Controller SDK and FPS utility library via Steam, which should give devs the ability to create new games and port existing titles for use with the aforementioned sticks. We're told that these new tools will require "require virtually no knowledge of the inner workings of the controller," enabling coders to craft titles that take full advantage of the six degrees of freedom. Will this turn the PC into the next Wii? We kind of doubt it, but at least someone's looking out for non-console gamers who have a secret obsession with Nintendo's Wiimote.

Continue reading Razer and Sixense distribute SDK and FPS shooter utility through Steam

Razer and Sixense distribute SDK and FPS shooter utility through Steam originally appeared on Engadget on Tue, 09 Mar 2010 21:55:00 EST. Please see our terms for use of feeds.

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Author: Darren Murph Categories: Technology Tags: ,

Motorola CLIQ XT hands-on

March 9th, 2010
We know you've barely recovered from our Devour review, but Moto just threw another Blur-ified phone in our laps this afternoon - the CLIQ XT. We've been playing around with the Android 1.5-based, Flash Lite-supported, multitouch-capable handset for the last couple of hours -- but before we grace you with our first impressions, just a fair warning: we don't yet know the price of the new T-Mobile Android handset, though Motorola did promise us that it will hit shelves this month. With that said, hit the break for a quick rundown of our early thoughts.

Continue reading Motorola CLIQ XT hands-on

Motorola CLIQ XT hands-on originally appeared on Engadget on Tue, 09 Mar 2010 21:10:00 EST. Please see our terms for use of feeds.

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Author: Joanna Stern Categories: Technology Tags: ,

Microsoft shows off XNA games running on Windows Phone, full 3D is a go

March 9th, 2010
Alright, we're going to be straight with you: you're not going to like this. See, Microsoft just showed us a pair of 3D games running on its ASUS Windows Phone prototype and built with its brand new XNA Game Studio 4.0, but wouldn't let us nab a single photo or video of the process. What we can tell you is that they exist, they work, and at least Microsoft tossed us some screenshots to wave in your face. The two titles are The Harvest (pictured), a good looking touch-controlled dungeon crawler with destructible environments, being developed by Luma Arcade; and Battle Punks, a less impressive one-on-one sword fighting Facebook game by Gravity Bear that's being ported over. We didn't get to see any full motion 3D camera moves, since Battle Punks is just composed of two characters duking it out, and The Harvest has a fixed camera and some pre-rendered elements, but there were indeed some real polygons being crunched before our eyes at a full resolution (no upscaling), alpha-rev, choppy framerate, and we were assured that full screen 3D was possible. We also got to see one of our first glimpses of universal notifications on Windows Phone: Achievement unlock notices (also pictured above) that slide down from the top of the screen in a black bar and then slide back, and can't be interacted with. Follow after the break for some more nerdy details, along with a video of VisualStudio in action, and screenshots of the two games are in the gallery below.

Continue reading Microsoft shows off XNA games running on Windows Phone, full 3D is a go

Microsoft shows off XNA games running on Windows Phone, full 3D is a go originally appeared on Engadget on Tue, 09 Mar 2010 20:50:00 EST. Please see our terms for use of feeds.

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Author: Paul Miller Categories: Technology Tags: ,

Entelligence: Aiming high or another Mylo?

March 9th, 2010
Entelligence is a column by technology strategist and author Michael Gartenberg, a man whose desire for a delicious cup of coffee and a quality New York bagel is dwarfed only by his passion for tech. In these articles, he'll explore where our industry is and where it's going -- on both micro and macro levels -- with the unique wit and insight only he can provide.

We heard a rumor last week that Sony was working on new handhelds to compete with devices like the iPad. It sounds like a great idea: a PSP with integrated telephony and e-book functionality could perhaps give everyone in the market a run for their money. But I'm a little skeptical -- Sony's Clié line once defined state-of-the-art PDA, but the company ceded the market to Palm long before the PDA was eventually reborn as the smartphone. If Sony's seriously thinking about getting back to the handheld space, here's some lessons it might learn from its efforts back in the PDA day.

1. Innovation is great but only when you really innovate. Sony led the market in innovation when it entered the PDA space. It offered the first Palm OS devices with removable storage, the first devices that could play back audio and video, and the first high-resolution color devices. All of these clearly drove the market forward. Then the innovations became less innovative and more "gadgetry." There were 3D interfaces for the launcher that were confusing and awkward. Some devices had Bluetooth support but not others. Devices like the NZ-90 (pictured above) added so many features into the mix that it was big, bloated, and nearly useless.* In short, the innovations became less compelling and eventually stood in the way of. I'm worried that Sony's meshing the type of functionality rumored to be its new device without any thought how it all has to work together.

Continue reading Entelligence: Aiming high or another Mylo?

Entelligence: Aiming high or another Mylo? originally appeared on Engadget on Tue, 09 Mar 2010 20:23:00 EST. Please see our terms for use of feeds.

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Author: Michael Gartenberg Categories: Technology Tags: ,

Does Android dream of DIY cushions?

March 9th, 2010
With the estate of Philip K. Dick up in arms over the slightest commercial reference to his published works, we may come to regret the above headline. But it's worth the risk to bring more attention to this lovely, handcrafted Android pillow. Covered in fleece and filled with fluffy polyester for a texture that creator Craftsquatch describes as "firm yet springy," the cuddly 12-inch square, made-to-order cushion can be yours for $20 before shipping. If only it came with dessert.

Does Android dream of DIY cushions? originally appeared on Engadget on Tue, 09 Mar 2010 19:44:00 EST. Please see our terms for use of feeds.

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Author: Sean Hollister Categories: Technology Tags: ,

Palm’s webOS PDK beta adds Pixi native development, PDK’d apps will hit the Catalog mid year

March 9th, 2010
We just sat down with Palm here at GDC and fished out a few more details on the PDK beta front. Firstly, and most interestingly, Palm has confirmed that the PDK now works on all of its handsets (instead of just the Pre and Pre Plus), which means Pixi buyers can stop hating themselves pretty soon. Apparently the level of performance degradation should be comparable iPhone 3G vs. 3GS, which doesn't sound too horrible. This is functionality that wasn't available even to Palm's early PDK partners like EA and Gameloft, so we should be seeing versions of existing games make the jump to the Pixi when the time for PDK beta-developed apps to hit the Palm App Catalog. When will that time come, you ask? The "middle of the year," or "a few months," whichever sounds more promising to you. Palm's not saying whether this new era for the App Catalog (anyone being able to release PDK apps, and those apps working on the Pre and the Pixi) will accompany a full-on webOS update, but it seems logical to us.

On a more technical front, we're told the PDK supports the Linux standard SDL (Simple DirectMedia Layer) to ease in porting and development (Unreal for Linux runs using SDL, for instance), and that developers could even build apps like an audio processor that rely on PDK components but don't show up in the UI at all, or OpenGL-empowered things that aren't necessarily games or in 3D. Also, existing developers have only been able to do "full screen" games that rely on PDK components alone, but the PDK beta lets you mix and match webOS UI with PDK elements. Currently there aren't many PDK games that use the extra Palm hardware like the QWERTY keyboard and the gesture area, but we're told that's all exposed to the developer, along with any other element of webOS that Mojo SDK users have access to. One notable plugin hangup is the fact that Flash only works in the browser, and can't be embedded into a regular webOS app, PDK or no -- though we have to assume this is something that's in the works.

Palm's webOS PDK beta adds Pixi native development, PDK'd apps will hit the Catalog mid year originally appeared on Engadget on Tue, 09 Mar 2010 19:12:00 EST. Please see our terms for use of feeds.

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Author: Paul Miller Categories: Technology Tags: ,